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World of Tanks Blitz - Castilla

iOS / Android, 2015
During the production, I was the leading artist responsible for this map. I was responsible for mood creation (colour scheme, lighting, fog and sky), landscape texturing, background creation, modelling and texturing of the assets (most of the buildings) and set dressing of the scene using existing props.

Credits:
Environment Art: Yauheni Kruk, Yury Krasyukov
Level Design: Michael Ivanov
FX: Artiom Ravianok
Art Director: Dmitriy Bobrovnichiy