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FORCES OF FREEDOM - Character Art

This content is the result of teamwork.
As the Lead Artist of this game, my main task was to produce a good-looking game within an extremely tight startup budget and timeline.
I was responsible for the game's overall look, including characters, and for ensuring they fit the rendering limitations and followed the overall product requirements. I also managed a team of 2D and 3D artists, ensuring the content was delivered to the expected quality within the set timeline.
Forces of Freedom, 2019, Unity

Benchmark Characters

Benchmark Characters

Concepts of 1980s USA / USSR soldiers

Concepts of 1980s USA / USSR soldiers

Face sculpts

Face sculpts