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FORCES OF FREEDOM - Environment Art

This content is the result of teamwork.
As the Lead Artist of this game, my main task was to produce a good-looking game within an extremely tight startup budget and timeline.
I was responsible for the game's overall look, including worlds, and for ensuring they fit the rendering limitations and followed the overall product requirements. I also managed a team of 2D and 3D artists, ensuring the content was delivered to the expected quality within the set timeline.
Forces of Freedom, 2019, Unity

Environment Artist:
https://www.artstation.com/bykava